float size = 10; int bcount = 6; int fcount = 3; int fr = 10; float[] x = new float[bcount]; float[] y = new float[bcount]; float[] dx = new float[bcount]; float[] dy = new float[bcount]; float[] z = new float[bcount]; float[] foodx = new float[fcount]; float[] foody = new float[fcount]; int favail = 0; void setup() { size(200,200); smooth(); framerate(fr); for(int i = 0;i